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Leadership Widely confirmed12 publishers 2 min read Published Updated

Epic's AI-written store launcher starts 46% faster than Steam's, by Epic's own count

Epic Games says its AI-written Store launcher preview halves startup time and reaches the store page 46% faster than Steam from a cold start. The figures are Epic's own, and the rebuild changed the architecture and tech stack along with the tooling, so they cannot isolate what AI contributed.

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Illustration accompanying Epic's AI-written store launcher starts 46% faster than Steam's, by Epic's own count
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What happened

  • The preview client is available to download for Windows and Mac, and for the first time for Linux.
  • Epic is not announcing the release through the existing store software and expects word of mouth to build adoption gradually while it works through feedback.
  • Bloomberg reported on Monday that Epic told the team on an unannounced Star Wars and Marvel shooter to take an AI first approach.

Why it matters

  • What it limits constraint The rewrite changed architecture, launcher shell and tech stack together, so the speed figures cannot be credited to AI tooling alone.
  • Who has to decide decision An operator weighing an AI-assisted rewrite gets one public data point with vendor-reported speed and no cost, staffing or defect figures to set against it.
  • What it sets up precedent Epic is applying an AI first approach to game development too, so we'd expect the launcher's results to be cited as evidence for that wider push.

Every number in this launch comes from Epic. The company claims it halved the launcher's startup time and that a cold start to the store page is 46% faster than Steam's [4]. Epic says an external vendor verified the technical improvements [1]. PC Gamer was shown a demonstration before the announcement, and wrote that it has yet to test the client itself [2][1].

The tooling is not the only thing that changed. Epic's blog post calls the client "vibe coded," a term for prompting AI tools to produce code [5]. Store GM Martin Keely affirmed to PC Gamer that AI was used to write new code, not just to analyze the existing code [6]. He described the rebuild this way: "We started from scratch," said Keely. He said both the store and the launcher shell have a completely new architecture, and that Epic looked at existing functionality it wanted to replicate, but not at the code itself. AI, he said, was a tool to write and review new features and capabilities from the ground up, in a different tech stack from the one Epic had before [10].

A new architecture, a new launcher shell and a different tech stack arrived together with the AI tools. Any of them could explain a faster start. In our view the figures show what a from-scratch rewrite can reach, and they cannot say how much of that AI supplied.

The release is a preview, and the sequencing matters. Epic is not announcing it through the existing store software. It is treating the client like a beta test, expecting gradual adoption by word of mouth while it addresses feedback [11]. Early defects will therefore reach a small, self-selected group first. Whether and when the preview replaces the current client was not reported.

The launcher also sits inside a wider push. Bloomberg reported on Monday that Epic told the team on an unannounced Star Wars and Marvel shooter to take an "AI first" approach [7]. CEO Tim Sweeney said after that report: "We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration." [8] He added: "The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal." [9]

That is a claim about output per person. PC Gamer's report does not include team size, build time or defect counts for the launcher, so the claim cannot be checked against it.

What to watch

  • Whether Epic announces the preview inside the existing store software or sets a date to replace the current client, which would show it moving from beta to default.
  • Independent cold-start timings against Steam, since PC Gamer has not yet tested the client and the external vendor was not named.
  • Whether Epic publishes team size, build time or defect counts for the launcher.

Clarity's read

What the record supports and how the coverage leans. The claims behind it follow.

Reality

Evidence58
Adoption
Not scored
Hype gap+25
Incentives70
Confidence66

Perspective Coverage

12 publishers
Builder
Builder 25%
Operator
Operator 48%
Investor
Investor 27%
Why these scores

Claim ledger

Ranked by verification strength, evidence, and original report placement.

  1. [1]

    Epic says its technical improvements have been verified by an external vendor; PC Gamer wrote that it has yet to test the client itself.

    Reported Supported Source: Epic; PC GamerView cited source
  2. [2]

    PC Gamer was shown a demonstration of the client in advance of the announcement.

    Reported Supported Source: PC GamerView cited source
  3. [3]

    Epic's new Epic Games Store client is a 'preview' available to download for Windows and Mac, and for the first time Linux.

    Reported Supported Source: PC GamerView cited source
  4. [4]

    Epic claims it has halved the launcher's startup time and that it now goes from a cold start to the store page 46% faster than Steam.

    Reported Supported Source: Epic, as reported by PC GamerView cited source
  5. [5]

    In a blog post, Epic refers to the new client as 'vibe coded,' a term for prompting AI tools to produce code.

    Reported Supported Source: Epic blog post, as reported by PC GamerView cited source
  6. [6]

    Asked whether AI was used primarily to analyze the existing EGS code or to write new code, Epic Games Store GM Martin Keely affirmed it was the latter.

    Reported Supported Source: Martin Keely, Epic Games Store GM, to PC GamerView cited source
  7. [7]

    On Monday, Bloomberg reported that Epic instructed the team working on an unannounced Star Wars and Marvel shooter to take an 'AI first' approach to development.

    Reported Supported Source: Bloomberg, as reported by PC GamerView cited source
  8. [8]

    Epic CEO Tim Sweeney said after that news was reported: "We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration."

    Reported Supported Source: Tim Sweeney, Epic CEOView cited source
  9. [9]

    Sweeney also said: "The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal."

    Reported Supported Source: Tim Sweeney, Epic CEOView cited source
  10. [10]

    Keely said: "We started from scratch. This is a completely new architecture for both the store and the launcher shell. So we did look at functionality that existed and said we want to replicate that, but not the code itself. So [AI] was a tool to write and review new features and new capabilities from the ground up in a different tech stack than what we had previously."

    Reported Supported Source: Martin Keely, Epic Games Store GM, to PC GamerView cited source
  11. [11]

    The release of the new client is not being communicated through the existing Epic Games Store software; Epic is treating it like a beta test, expecting gradual adoption through word-of-mouth while it addresses feedback.

    Reported Supported Source: PC GamerView cited source

Sources

12 independent publishers whose own reporting we read for this story.

  1. arstechnica.com

    1 article · October 14, 2026

    Epic says its new vibe-coded Epic Games Launcher is faster than Steam
  2. businessinsider.com

    1 article · October 14, 2026

    Epic Games is already showing what its 'huge pivot' toward AI looks like
  3. dexerto.com

    1 article · October 14, 2026

    Epic Games says it vibe coded new launcher because “programming is hard”
  4. digitaltrends.com

    1 article · October 14, 2026

    Epic says it 'vibe coded' its new launcher and claims it's 46% faster than Steam - Digital Trends
  5. gamesbeat.com

    1 article · October 14, 2026

    Epic Games releases new launcher with a streamlined user experience and future Fortnite Linux compatibility - GamesBeat
  6. pcgamer.com

    1 article · October 14, 2026

    Epic says its new 'vibe coded' Epic Games Store launcher is faster than Steam | PC Gamer
  7. techrepublic.com

    1 article · October 15, 2026

    Epic Games Releases Redesigned Launcher for Windows, Mac and Linux
  8. thenextweb.com

    1 article · October 16, 2026

    Epic says it vibe coded its new launcher because ‘programming is hard’
  9. theverge.com

    1 article · October 14, 2026

    Epic’s new games launcher is ‘vibe coded’
  10. thurrott.com

    1 article · October 14, 2026

    New Epic Games Launcher Arrives in Preview for Windows, Mac, and Linux - Thurrott.com
  11. videocardz.com

    1 article · October 14, 2026

    Epic Games Launcher preview released: official Linux support and 1.8x faster than Steam - VideoCardz.com
  12. wccftech.com

    1 article · October 14, 2026

    Epic Games’ New “Vibe Coded” Launcher Is Now in Preview, Claims 1.8x Faster Startup Than Steam and Adds Linux Support

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