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Asha Sharma

Asha Sharma is the CEO of Xbox, leading Microsoft's gaming division overseeing console strategy, business decisions, and cloud gaming services.

Known aliases

  • Asha

Current stories

productConfirmed15 publishers

Microsoft starts a small Xbox Labs team to study decompiled and recompiled games

Microsoft has created Xbox Labs, a small team of game makers, engineers and scientists, to study games rebuilt for hardware they were never made for. The Verge asked Microsoft about unauthorized use of its games and got no reply before publication.

Perspective Coverage

16 publishers
Builder
Builder 33%
Operator
Operator 34%
Investor
Investor 33%

Reality

Evidence55
Adoption
Not scored
Hype gap+35
Incentives60
Confidence72
productConfirmed10 publishers

Xbox folds its non-game franchise work into a new division called XP

Xbox is putting its film, TV, consumer products, live events and partnerships work into one division, XP, organized around four investment areas. Separate teams already did this work, so the first change is who decides how a franchise shows up outside the game.

Perspective Coverage

13 publishers
Builder
Builder 8%
Operator
Operator 49%
Investor
Investor 43%

Reality

Evidence72
Adoption50
Hype gap+20
Incentives65
Confidence75
productConfirmed3 publishers

Xbox reportedly locks up GTA VI streaming in the month it caps cloud play at 15 hours

Microsoft has won exclusive rights to stream Grand Theft Auto VI at its November 19 launch, according to The Verge's sources. PC players without a console get a launch-day way into the game, through a cloud service that starts rationing hours that same month.

Perspective Coverage

3 publishers
Builder
Builder 10%
Operator
Operator 52%
Investor
Investor 38%

Reality

Evidence45
Adoption
Not scored
Hype gap+20
Incentives60
Confidence50
productConfirmed5 publishers

Xbox CEO Asha Sharma pairs a no-sale pledge with spending on Xbox's biggest brands

Xbox CEO Asha Sharma told the New York Times that Xbox is not for sale, after a summer of layoffs that hit the division in the thousands. For anyone planning around Xbox, the useful signal is which games the cuts spared and which ones Sharma has promised to fund.

Perspective Coverage

5 publishers
Builder
Builder 24%
Operator
Operator 37%
Investor
Investor 39%

Reality

Evidence62
Adoption50
Hype gap+25
Incentives70
Confidence58
productConfirmed15 publishers

Microsoft caps the cloud hours of the 4% who stream Xbox games the most

The unlimited streaming bundled with Game Pass ends in November. Microsoft says the change touches 4% of subscribers because longer sessions cost it more, and it has not yet said what extra hours will cost.

Perspective Coverage

15 publishers
Builder
Builder 13%
Operator
Operator 59%
Investor
Investor 28%

Reality

Evidence78
Adoption20
Hype gap+5
Incentives65
Confidence72
productConfirmed7 publishers

Microsoft hands Xbox's biggest franchises to three other publishers it owns

Halo development goes to a new team inside Activision, Rare and World's Edge move with it, and Obsidian now reports to Bethesda. Xbox Game Studios keeps a handful of teams and 268 fewer roles.

Perspective Coverage

7 publishers
Builder
Builder 23%
Operator
Operator 47%
Investor
Investor 30%

Reality

Evidence78
Adoption
Not scored
Hype gap+15
Incentives55
Confidence74
productOne report1 publisher

Microsoft reshuffles six Xbox studios in a 268-job reset

Microsoft cut 268 gaming jobs this week, laid off most of Halo Studios and moved Rare, World's Edge and Obsidian to new parents. Anyone planning around Game Pass or Xbox hardware now has to sort their commitments by what Microsoft has actually decided.

Publishers:theverge.com

Reality

Evidence55
Adoption
Not scored
Hype gap+15
Incentives45
Confidence50
productOne report1 publisher

Microsoft hands the next Halo to Activision and cuts 268 gaming roles

Matt Booty's memo to Xbox staff moves Halo out of the studio built to make it, folds Rare and World's Edge into Activision, and leaves Ninja Theory in consultation on a proposed closure.

Publishers:thenextweb.com

Reality

Evidence70
Adoption66
Hype gap+18
Incentives72
Confidence65
productOne report1 publisher

Xbox's reset puts Halo, Age of Empires and Sea of Thieves under Activision

Microsoft eliminated 268 roles on Tuesday and moved studios under its larger publishers, giving a new Activision team the next Halo while Halo Studios keeps a smaller crew on the games it has already shipped.

Publishers:cnet.com

Reality

Evidence42
Adoption62
Hype gap+22
Incentives58
Confidence46
investOne report1 publisher

Xbox counts divested studios toward the 3,200 roles it plans to cut

Activision picks up Halo, Rare and World's Edge as this week's 268 eliminations take Microsoft's Xbox reset about three-quarters of the way through, a total that Matt Booty's memo counts the sold studios inside.

Publishers:variety.com

Reality

Evidence70
Adoption70
Hype gap+30
Incentives80
Confidence66
investOne report1 publisher

Frank Shaw leaves Microsoft's communications job after 17 years and three chief executives

Shaw told staff he is going at the end of the year. Microsoft has 111 days to replace the executive who has framed Azure's growth, the OpenAI and Anthropic partnerships and the Xbox problem. He is 64 and has not decided what is next.

Publishers:fortune.com

Reality

Evidence56
Adoption28
Hype gap+12
Incentives62
Confidence58
leadershipOne report1 publisher

Xbox laid off staff on a cameras-off call, as unions bargain over severance

Staff describe a two-minute Teams call with microphones off and Slack access ending the same morning. Roughly half of the announced 3,200 cuts are still to come, and July set the template they will be measured against.

Publishers:theguardian.com

Reality

Evidence64
Adoption52
Hype gap−12
Incentives58
Confidence63
leadershipOne report1 publisher

Gates's "no plan" essay calls for government action on AI workforce transition

Gates says technology executives are privately worried about AI's labor effects and are telling each other to stay quiet to protect fundraising, which leaves the people who must staff 2027 planning without a policy timetable.

Publishers:charterworks.com

Reality

Evidence34
Adoption31
Hype gap+16
Incentives74
Confidence42
buildOne report1 publisher

Consoles: units down 39%, price up 16%, and only Sony got paid for it

Circana has US console units down 39% in July and the average price paid up 16%. The platform splits say the price rises are still being absorbed, not refused.

Publishers:tomshardware.com

Reality

Evidence58
Adoption74
Hype gap+14
Incentives56
Confidence62
productOne report1 publisher

Every Console Now Costs More Than At Launch, And US Hardware Spend Fell 29%

Circana puts July US console hardware spending at $282 million, down 29 percent year over year. The mid-life price cut, the industry's oldest demand lever, is no longer on the table.

Publishers:gizmodo.com

Reality

Evidence58
Adoption71
Hype gap+14
Incentives46
Confidence60